See Also Examples Applies To
Draws a Bezier spline into the native image.
Syntax
object.DrawBezier (nX1, nY1, nX2, nY2, nX3, nY3, nX4, nY4, nPenWidth, nColor, bAntiAlias)
The DrawBezier syntax has these parts:
| Part | Description |
| object | Required. An object expression that evaluates to an object in the Applies To list. |
| nX1 | Required. Long. Specifies the x-coordinate of the starting point of the Bezier spline. |
| nY1 | Required. Long. Specifies the y-coordinate of the starting point of the Bezier spline. |
| nX2 | Required. Long. Specifies the x-coordinate of the first control point of the Bezier spline. |
| nY2 | Required. Long. Specifies the y-coordinate of the first control point of the Bezier spline. |
| nX3 | Required. Long. Specifies the x-coordinate of the second control point of the Bezier spline. |
| nY3 | Required. Long. Specifies the y-coordinate of the second control point of the Bezier spline. |
| nX4 | Required. Long. Specifies the x-coordinate of the second control point of the Bezier spline. |
| nY4 | Required. Long. Specifies the y-coordinate of the second control point of the Bezier spline. |
| nPenWidth | Required. Long. The width in pixel of the pen used to draw the arc. |
| nColor | Optional. Long. Default value is Black. ARGB long color value of the arc. |
| bAntiAlias | Optional. Boolean. Default value is False. Set to True to apply the Antialiasing algorithm else False. |
Returns
Remarks
The ImagingStatus constants are defined HERE
Category
Draw (Lines and Shapes)