See Also Examples Applies To
Draws an image into the native image with transparency effect.
Syntax
object.DrawImageTransparency (nimageID, nTransparency, nDstX, nDstY, nDstWidth, nDstHeight, nInterpolationMode)
The DrawImageTransparency syntax has these parts:
| Part | Description |
| object | Required. An object expression that evaluates to an object in the Applies To list. |
| nimageID | Required. Long. GDI+ bitmap handle. Image ID of the image to draw into the native image. |
| nTransparency | Required. Long. Transparency to apply to the drawed image [0 ; 255]. 0 means full opacity and 255 full transparency. |
| nDstX | Required. Long. Left pixel destination of the native image. |
| nDstY | Required. Long. Top pixel destination of the native image. |
| nDstWidth | Required. Long. Width in pixel of the drawed image. |
| nDstHeight | Required. Long. Height in pixel of the drawed image. |
| nInterpolationMode | Optional. Long InterpolationMode. Default value is 5 (InterpolationMode.InterpolationModeNearestNeighbor). |
Returns
Remarks
The ImagingStatus constants are defined HERE
Category
Draw (Images)