See Also Examples Applies To
Draws a textured line into the native image. The texture provides from an image file.
Syntax
object.DrawTexturedLine (nSrcX, nSrcY, nDstX, nDstY, nPenWidth, sTextureFilePath, bAntiAlias)
The DrawTexturedLine syntax has these parts:
| Part | Description |
| object | Required. An object expression that evaluates to an object in the Applies To list. |
| nSrcX | Required. Long. Specifies the x-coordinate of the starting point of the line. |
| nSrcY | Required. Long. Specifies the y-coordinate of the starting point of the line. |
| nDstX | Required. Long. Specifies the x-coordinate of the ending point of the line. |
| nDstY | Required. Long. Specifies the y-coordinate of the ending point of the line. |
| nPenWidth | Required. Long. The width in pixel of the pen used to draw the line. |
| sTextureFilePath | Required. String. The texture source file path. |
| bAntiAlias | Optional. Boolean. Default value is False. Set to True to apply the Antialiasing algorithm else False. |
Returns
Remarks
The ImagingStatus constants are defined HERE
Category
Draw (Lines and Shapes)