See Also Examples Applies To
Draws text with back color into the native image.
Syntax
object.DrawTextBackColor (sText, nDstX, nDstY, nFontHeight, nFontStyle, nColor, sFontName, nBackColor, bAntiAlias)
The DrawTextBackColor syntax has these parts:
| Part | Description |
| object | Required. An object expression that evaluates to an object in the Applies To list. |
| sText | Required. String. Text to draw. |
| nDstX | Required. Long. Specifies the x-coordinate of the upper-left corner of the rectangle that bounds the string. |
| nDstY | Required. Long. Specifies the y-coordinate of the upper-left corner of the rectangle that bounds the string. |
| nFontHeight | Required. Long. The font height in units specified by the FontSetUnit() method. |
| nFontStyle |
Optional. FontStyle long value. Default value is 0 (Style Regular). Can be: Style Regular = 0. Style Bold = 1. Style Italic = 2. Style BoldItalic = 3. Style Underline = 4. Style Strikeout = 8. |
| nColor | Optional. Long. Default value is Black. ARGB long color value of the text. |
| sFontName | Optional. String. Default value is "Arial". The name of the font. |
| nBackColor | Optional. Long. Default value is White. ARGB long color value of the back color. |
| bAntiAlias | Optional. Boolean. Default value is True. Set to True to apply the Antialiasing algorithm else False. |
Returns
Remarks
The GdTwainStatus constants are defined HERE
To draw watermark text use an ARGB value with alpha component < 255.
Category
Draw (Text)