DrawTextTextureFromGdPictureImage Method

See Also     Examples     Applies To

Draws text into the native GdPicture image using a texture which provides from an image object.

Syntax

object.DrawTextTextureFromGdPictureImage (sText, nDstLeft, nDstTop, nImageID, nFontSize, nFontStyle, sFontName, bAntiAlias)

The DrawTextTextureFromGdPictureImage syntax has these parts:

Part Description
object Required. An object expression that evaluates to an object in the Applies To list.
sText Required. String. Text to draw.
nDstLeft Required. Long. Specifies the x-coordinate of the upper-left corner of the rectangle that bounds the string.
nDstTop Required. Long. Specifies the y-coordinate of the upper-left corner of the rectangle that bounds the string.
nImageID Required. Long. GdPicture Image handle. Source image used for the texture.
nFontSize Required. Long. The font size in units specified by the FontSetUnit() function.
nFontStyle Optional. FontStyle long value. Default value is 0 (Style Regular). Specifies the style of the typeface. This value must be an element of the FontStyle enumeration or the result of a bitwise OR applied to two or more of these elements.
For example, FontStyleBold OR FontStyleUnderline OR FontStyleStrikeout sets the style as a combination of the three styles.
FontStyle enumeration:
FontStyleStyleRegular = 0.
FontStyleStyleBold = 1.
FontStyleStyleItalic = 2.
FontStyleStyleBoldItalic = 3.
FontStyleStyleUnderline = 4.
FontStyleStyleStrikeout = 8.
sFontName Optional. String. Default value is "Arial". The name of the font.
bAntiAlias Optional. Boolean. Default value is False. Set to True to apply the Antialiasing algorithm else False.

Returns

Long. GdPictureStatus

Category

Draw (Text)





© Copyright 2008 GdPicture All rights reserved.
Documentation MAP.